/* 梯子 */
#ifndef __LADDER_H__
#define __LADDER_H__

#include "VirObj.h"
#include "Player.h"

class Ladder : public SceneObj
{
public:
    static Ladder &GetLadder()
    {
        static Ladder ladder;
        return ladder;
    }

private:
    Ladder()
    {
        SetSymbol("🪜 ");
    }
};

#endif